RRYard.com

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Routes, Scenarios and Resources for the RailWorks 3 Train-Simulator.

Tuesday, November 15, 2011

KAHD Update. Nov.15.2011

Another update about my "King's Arm Highway Deluxe" route project;

Well, I hit a couple of snags during the last few days, but I think I have things figured out now. One problem was it seemed that any of the new lighting objects I placed on my route, to try and use some of the new TSX lighting effects, it seemed the lights would either always stay-on or always stay-off regardless of time of day or night.

So, this was a bit frustrating in trying to make scenarios in which the lighting effects weren't working as they should.

But, I've found a "work-around" of sorts by now making scenario-specific lighting which so far seems to be working. So for day-time scenarios I simply don't add the new lighting-objects, then for night-time scenarios I add in the various lighting objects along appropriate parts of the route.  Of course this can make it more time-consuming to do it this way, needing to re-add in the lighting objects for each scenario I want to use the new lighting effects on. But for now it's the only way I can figure out how to make this work properly.

 I was also having some trouble with a couple of scenarios, which actually helped me in tracking-down and fixing a problematic part of the route. It seemed that one part of the route a when Player-train would run over a certain junction area, it would sometimes "freeze" the program.  So I ripped-up sections of the track in that area, re-layed it down and it seems to have fixed that problem.

 I've added in a bit more scenery to various parts of the route, and have also made some more additions and improvements to the track network.

I've already made a few new scenarios, and aside from the problems I mentioned above that I think I have resolved, it looks like they are working well now.  So now my focus is on making up more new scenarios along with needing to add in a bit more scenery on some parts of the route. Overall progress is coming along nicely though and I may have things ready within a few weeks (I think I'll have this route ready for release a little before Christmas).

Here's a few more screen-shots to whet your whistle (click on a screen-shot to view image in a larger size):

  Driving a classic steam-engine on the "King's Coal Mover" scenario

It's a stormy rainy night on the "Shipyard Hustle" scenario
 

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