Well, I hit a couple of snags during the last few days, but I think I have things figured out now. One problem was it seemed that any of the new lighting objects I placed on my route, to try and use some of the new TSX lighting effects, it seemed the lights would either always stay-on or always stay-off regardless of time of day or night.
So, this was a bit frustrating in trying to make scenarios in which the lighting effects weren't working as they should.
But, I've found a "work-around" of sorts by now making scenario-specific lighting which so far seems to be working. So for day-time scenarios I simply don't add the new lighting-objects, then for night-time scenarios I add in the various lighting objects along appropriate parts of the route. Of course this can make it more time-consuming to do it this way, needing to re-add in the lighting objects for each scenario I want to use the new lighting effects on. But for now it's the only way I can figure out how to make this work properly.
I was also having some trouble with a couple of scenarios, which actually helped me in tracking-down and fixing a problematic part of the route. It seemed that one part of the route a when Player-train would run over a certain junction area, it would sometimes "freeze" the program. So I ripped-up sections of the track in that area, re-layed it down and it seems to have fixed that problem.
I've added in a bit more scenery to various parts of the route, and have also made some more additions and improvements to the track network.
I've already made a few new scenarios, and aside from the problems I mentioned above that I think I have resolved, it looks like they are working well now. So now my focus is on making up more new scenarios along with needing to add in a bit more scenery on some parts of the route. Overall progress is coming along nicely though and I may have things ready within a few weeks (I think I'll have this route ready for release a little before Christmas).
Here's a few more screen-shots to whet your whistle (click on a screen-shot to view image in a larger size):
Driving a classic steam-engine on the "King's Coal Mover" scenario
It's a stormy rainy night on the "Shipyard Hustle" scenario
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